Enter and cross the planks to the other side to take the Great Bow from the altar. This one features four sets of four moveable numbers. Now you can follow and pull the left lever allowing her to go to the next group of three. Shoot the rope to Samanosuke's left to snap it and lower the bridge so you may cross over. Flourite 16
Make your way back to the door on level 4 and insert both halves of the Crest to unlock the door. You will soon come to some stairs leading up. An awareness of your other weapons' (that are not equipped) gauge is a good way to manipulate the use of your weapons effectively. For now, follow the walkway around to the north then turn east and continue past the branching path to the left to end up at a green locked door.
Hold R1 and keep hitting Square button.
While you probably won't need a map for this short encounter I have included the three areas on the Keep Underground Map in the previous section. The first small room has a Magic Mirror and a ladder that leads up to a loft with Flourite #16.
7.In the keep underground,walk down the hall w/ the long-armed demons.It's at the end of a smaller hall to the right.
Easy.
Each door has each own color (blue, red, and green). You are now outside near the fish pond from earlier. LevelMonstersTreasure The East Area has several branching paths that are unique to Samanosuke and Kaede. The door locks!
Get all 20 Fluorites in the game and beat the game. It's one of those number locks so move the groups in this order: LEFT-RIGHT-LEFT-RIGHT and you will get the, The door on the north requires a Level 2 Orb.
Climb down the ladder and get on the boat to ride out to the building in the lake. This is quicker than doing the 180-spin and lines you up for your next target.
Read the section on the Dark Realm Arena to see if you are ready for this challenge.
Here is a list of weapons and their various upgrades: Your reward for completing this challenge are Flourites #18-20. Head back downstairs then go down the other stairs leading to the dungeon. Kill these creatures then approach the pedestal and fit the Decorated Sword into the socket to lower the stone and reveal the door leading to the East Area.
Kill them and save the soldier and he will give you a Herb and a clue that leads you to the section of broken wall. Put the Decorated Arrow on the pedestal to fool the trap, and the door will unlock as well as the chest.
Your final prize waits for you on Level 20 of the Dark Realm. Move in close for one-hit fatality Now that you have a good camera angle you will need to watch the pattern of fire and time the pull on the chain so you can open the door then run across and enter the room. Make your way down the long Now you can find all fluorites cause the fluorites is now shining at field screen. Head up the stairs.
Sword - the original sword owned by Samanosuke. climb down the ladder inside to reach the room with the Magic Mirror and the Magic Well from before. The well is another access point to the Dark Realm Arena, but that is a mission for Samanosuke. After you complete each level you are offered the choice to continue deeper into the Dark Realm or return to the surface.
This one features four sets of four moveable numbers. Kill these creatures then approach the pedestal and fit the Decorated Sword into the socket to lower the stone and reveal the door leading to the East Area. 13.In the East Area as Samanosuke,it's on the walkway surrounding the bell(left to gap in railing). Save before you enter this place. Flourite 9 Use 'Bishamon Sword' at the beginning
Level 3 (maximum) orb can open all doors with 1, 2, or 3 marbles on it.
Keep going killing all demons that attack.
Take the first branch to the right and enter the east door.
Using the resources and your own specific talents is just part of the challenge.
Defend and power. Cut the rope on the catapult to send it rolling down and killing all but one of the zombies.
Who didn't see that one coming?
Now that you have the Evil Plate you now have access to the Dark Realm Arena. Grab the Herb and Flourite #17 (the final Flourite in the main game) then climb the ladder and locate the Trick Box.
I've included detailed level maps that show all of the locations with items and the various color-coded doors.
UP - Move forward in facing direction You can start with the ones in the main room as you enter. When the room is cleaned out you have your choice of several doors.
Open the cabinet at the end of the hall to get the, At the end of this room is blue sphere. Unique Items - (Alphabetical Order)
When you are ready you can go through the gate. Now continue to the door and fight the Samurai. Slide L & 4 to right cornerMove 5,6,9 to top middle The trick is to switch between the Matchlock and the Shippuu.
You are joined by Kaede; an expert kunoichi (female ninja) who was originally sent to assassinate you. Kouen Orb, which gives you the new Fire attack and the ability to open red magical locks.
Get the Medicine from the chest and head down to the dock where you can get Flourite #14 before getting on the boat. Continue through the next gate and follow the path leading to the roaring waterfall. The section near the triple-locked blue door is heavily guarded with at least one Samurai. Make sure to save some strength for the Bull Ogre who guards this door and watch out for his giant axe that he can throw at you. Open the chest to get the Green Key then exit this room.
Stage 2 - Nothing. Head out the back door and search the body in the SE corner to get the Gear (G). Continue following the path past the well (w). At the beginning, use Soul Absorber when you stand near Fatindros.
My advice is to avoid these creatures and give them a wide berth. Hold R1 and keep hitting Square button. The boy manages to escape when you enter and you will talk with the man who we learn is Kinoshita. Below is a complete list of all these items with basic descriptions of their functions. Just inside the door on the right is a cleverly concealed chest hidden by the screen. This is a very busy place, as monsters will warp in wave after wave. If you are closer to him than the soul sucker you may be able to absorb his energy before it does. It may take two or three strikes to kill them all.
Exit this room and fight more tentacle creatures as you head to the door to the east.
I if it enhances any better in terms of soul-sucking or magic. A fresh archer and zombie are now on the walkway. Learn more, After you beat the monsters, the light pillar will appear and keep going down until you reach the last level. A chest holds the Bishamon Ocarina, a magical flute that will grant you access to the most powerful weapon in the game. Just to the right of the blue door is, Go through the door into the next area, which turns out to be a target range for zombie archers perched on a balcony to the north. As soon as you enter press L1 to block.
Enter the castle, go to the You may want to quickly climb the ladder to the north and kill the archers so they don't shoot you from above. The first time you get there, don't do anything, just said No and he will leave. You can shoot them down with your own arrows. This battle is simply a matter of patience. Deactivate the lock then open the door and enter. After you place the Evil Plate and use the Great Bow and Great Arrow at the stone, you can now enter the Dark Realm. Ignore the bridge and follow the path behind the falls.
Who didn't see that one coming?
climb down the ladder inside to reach the room with the.
When he dies he will leave large amounts of energy and the Arashi Orb. Dark Realm Arena As you enter the next room you sense a trap and shove Kaede through the door just as it slams shut sealing you in a water-tight chamber that begins to fill with...you guessed it - WATER!
Purifier Bell - Dispels evil spirits.
I would also use any magic or power jewels that you or Kaede have collected up to this point and enhance your weapons and maybe turn an Herb into a Medkit. Several of those green-eyed ninja will jump into the area. A chest holds the Bishamon Ocarina, a magical flute that will grant you access to the most powerful weapon in the game.
These upgrades (or enhancements) can only be done at special Magic Mirrors scattered about the levels. Head back to the door where you entered and open the chest to get some Medicine then go to the opposite door and enter the next room. Have Kaede pull the left lever then you can access the chest in the corner with the Holy Armor.
The trick is to stay to one side or the other giving you the most time before the blade returns.
It may take two or three strikes to kill them all.
Watch out for the Samurai - he is very tough and can even grab you by the throat and hold you up choking you for several points of damage. Finally have Kaede go and either pull the next lever or open the door - either action gets you both into the next room. The hall branches off with the left ending at a locked door that you cannot pick. Beating the game, save, start new game and choose Kaede Special the right option.
When you move the green scroll the entire pedestal slides away revealing a door. As you enter the next room you sense a trap and shove Kaede through the door just as it slams shut sealing you in a water-tight chamber that begins to fill with...you guessed it - WATER! 53-Eyed Ninja/Red Undead SamuraiNone
After you complete each level you are offered the choice to continue deeper into the Dark Realm or return to the surface.
The villagers lock you in so you are forced to defend yourself. When you have killed the demons and saved the soldiers they will reward you with a Herb and a Magic Jewel.
Enter and cross the planks to the other side to take the Great Bow from the altar. This one features four sets of four moveable numbers. Now you can follow and pull the left lever allowing her to go to the next group of three. Shoot the rope to Samanosuke's left to snap it and lower the bridge so you may cross over. Flourite 16
Make your way back to the door on level 4 and insert both halves of the Crest to unlock the door. You will soon come to some stairs leading up. An awareness of your other weapons' (that are not equipped) gauge is a good way to manipulate the use of your weapons effectively. For now, follow the walkway around to the north then turn east and continue past the branching path to the left to end up at a green locked door.
Hold R1 and keep hitting Square button.
While you probably won't need a map for this short encounter I have included the three areas on the Keep Underground Map in the previous section. The first small room has a Magic Mirror and a ladder that leads up to a loft with Flourite #16.
7.In the keep underground,walk down the hall w/ the long-armed demons.It's at the end of a smaller hall to the right.
Easy.
Each door has each own color (blue, red, and green). You are now outside near the fish pond from earlier. LevelMonstersTreasure The East Area has several branching paths that are unique to Samanosuke and Kaede. The door locks!
Get all 20 Fluorites in the game and beat the game. It's one of those number locks so move the groups in this order: LEFT-RIGHT-LEFT-RIGHT and you will get the, The door on the north requires a Level 2 Orb.
Climb down the ladder and get on the boat to ride out to the building in the lake. This is quicker than doing the 180-spin and lines you up for your next target.
Read the section on the Dark Realm Arena to see if you are ready for this challenge.
Here is a list of weapons and their various upgrades: Your reward for completing this challenge are Flourites #18-20. Head back downstairs then go down the other stairs leading to the dungeon. Kill these creatures then approach the pedestal and fit the Decorated Sword into the socket to lower the stone and reveal the door leading to the East Area.
Kill them and save the soldier and he will give you a Herb and a clue that leads you to the section of broken wall. Put the Decorated Arrow on the pedestal to fool the trap, and the door will unlock as well as the chest.
Your final prize waits for you on Level 20 of the Dark Realm. Move in close for one-hit fatality Now that you have a good camera angle you will need to watch the pattern of fire and time the pull on the chain so you can open the door then run across and enter the room. Make your way down the long Now you can find all fluorites cause the fluorites is now shining at field screen. Head up the stairs.
Sword - the original sword owned by Samanosuke. climb down the ladder inside to reach the room with the Magic Mirror and the Magic Well from before. The well is another access point to the Dark Realm Arena, but that is a mission for Samanosuke. After you complete each level you are offered the choice to continue deeper into the Dark Realm or return to the surface.
This one features four sets of four moveable numbers. Kill these creatures then approach the pedestal and fit the Decorated Sword into the socket to lower the stone and reveal the door leading to the East Area. 13.In the East Area as Samanosuke,it's on the walkway surrounding the bell(left to gap in railing). Save before you enter this place. Flourite 9 Use 'Bishamon Sword' at the beginning
Level 3 (maximum) orb can open all doors with 1, 2, or 3 marbles on it.
Keep going killing all demons that attack.
Take the first branch to the right and enter the east door.
Using the resources and your own specific talents is just part of the challenge.
Defend and power. Cut the rope on the catapult to send it rolling down and killing all but one of the zombies.
Who didn't see that one coming?
Now that you have the Evil Plate you now have access to the Dark Realm Arena. Grab the Herb and Flourite #17 (the final Flourite in the main game) then climb the ladder and locate the Trick Box.
I've included detailed level maps that show all of the locations with items and the various color-coded doors.
UP - Move forward in facing direction You can start with the ones in the main room as you enter. When the room is cleaned out you have your choice of several doors.
Open the cabinet at the end of the hall to get the, At the end of this room is blue sphere. Unique Items - (Alphabetical Order)
When you are ready you can go through the gate. Now continue to the door and fight the Samurai. Slide L & 4 to right cornerMove 5,6,9 to top middle The trick is to switch between the Matchlock and the Shippuu.
You are joined by Kaede; an expert kunoichi (female ninja) who was originally sent to assassinate you. Kouen Orb, which gives you the new Fire attack and the ability to open red magical locks.
Get the Medicine from the chest and head down to the dock where you can get Flourite #14 before getting on the boat. Continue through the next gate and follow the path leading to the roaring waterfall. The section near the triple-locked blue door is heavily guarded with at least one Samurai. Make sure to save some strength for the Bull Ogre who guards this door and watch out for his giant axe that he can throw at you. Open the chest to get the Green Key then exit this room.
Stage 2 - Nothing. Head out the back door and search the body in the SE corner to get the Gear (G). Continue following the path past the well (w). At the beginning, use Soul Absorber when you stand near Fatindros.
My advice is to avoid these creatures and give them a wide berth. Hold R1 and keep hitting Square button. The boy manages to escape when you enter and you will talk with the man who we learn is Kinoshita. Below is a complete list of all these items with basic descriptions of their functions. Just inside the door on the right is a cleverly concealed chest hidden by the screen. This is a very busy place, as monsters will warp in wave after wave. If you are closer to him than the soul sucker you may be able to absorb his energy before it does. It may take two or three strikes to kill them all.
Exit this room and fight more tentacle creatures as you head to the door to the east.
I if it enhances any better in terms of soul-sucking or magic. A fresh archer and zombie are now on the walkway. Learn more, After you beat the monsters, the light pillar will appear and keep going down until you reach the last level. A chest holds the Bishamon Ocarina, a magical flute that will grant you access to the most powerful weapon in the game. Just to the right of the blue door is, Go through the door into the next area, which turns out to be a target range for zombie archers perched on a balcony to the north. As soon as you enter press L1 to block.
Enter the castle, go to the You may want to quickly climb the ladder to the north and kill the archers so they don't shoot you from above. The first time you get there, don't do anything, just said No and he will leave. You can shoot them down with your own arrows. This battle is simply a matter of patience. Deactivate the lock then open the door and enter. After you place the Evil Plate and use the Great Bow and Great Arrow at the stone, you can now enter the Dark Realm. Ignore the bridge and follow the path behind the falls.
Who didn't see that one coming?
climb down the ladder inside to reach the room with the.
When he dies he will leave large amounts of energy and the Arashi Orb. Dark Realm Arena As you enter the next room you sense a trap and shove Kaede through the door just as it slams shut sealing you in a water-tight chamber that begins to fill with...you guessed it - WATER!
Purifier Bell - Dispels evil spirits.
I would also use any magic or power jewels that you or Kaede have collected up to this point and enhance your weapons and maybe turn an Herb into a Medkit. Several of those green-eyed ninja will jump into the area. A chest holds the Bishamon Ocarina, a magical flute that will grant you access to the most powerful weapon in the game.
These upgrades (or enhancements) can only be done at special Magic Mirrors scattered about the levels. Head back to the door where you entered and open the chest to get some Medicine then go to the opposite door and enter the next room. Have Kaede pull the left lever then you can access the chest in the corner with the Holy Armor.
The trick is to stay to one side or the other giving you the most time before the blade returns.
It may take two or three strikes to kill them all.
Watch out for the Samurai - he is very tough and can even grab you by the throat and hold you up choking you for several points of damage. Finally have Kaede go and either pull the next lever or open the door - either action gets you both into the next room. The hall branches off with the left ending at a locked door that you cannot pick. Beating the game, save, start new game and choose Kaede Special the right option.
When you move the green scroll the entire pedestal slides away revealing a door. As you enter the next room you sense a trap and shove Kaede through the door just as it slams shut sealing you in a water-tight chamber that begins to fill with...you guessed it - WATER! 53-Eyed Ninja/Red Undead SamuraiNone
After you complete each level you are offered the choice to continue deeper into the Dark Realm or return to the surface.
The villagers lock you in so you are forced to defend yourself. When you have killed the demons and saved the soldiers they will reward you with a Herb and a Magic Jewel.
16.In the East Area as Kaede,break the wooden crates in the atticlike room w/ the Genbu. Enter this hidden room and receive your reward - the powerful Bishamon Sword.
Kill them if they get too annoying then check out the chest to get the Herb.
This will quickly turn into a difficult fight with a new enemy; the Cloaked Ninja. Hold R1 and keep hitting Square button.
Special Note: Both warriors can deliver a fatal finishing blow to any fallen enemy by standing over them and pressing attack.
Open your menu and you have all sword and Bishamon Sword. Once you know the "rules" it is quite easy to get across. If you complete all 20 levels and return to the surface safely you should have enough Soul Energy stored up to enhance any remaining Swords and Orbs to their maximum levels and still have some to spare to upgrade your arrows, bullets, and herbs. Don't use any Herb or Medicine from the beginning of the game. If you needed use Medicine cause Herb can be upgrade to become Medicine. Stick close to the east wall to avoid the shooting jets of fire.
Enter and cross the planks to the other side to take the Great Bow from the altar. This one features four sets of four moveable numbers. Now you can follow and pull the left lever allowing her to go to the next group of three. Shoot the rope to Samanosuke's left to snap it and lower the bridge so you may cross over. Flourite 16
Make your way back to the door on level 4 and insert both halves of the Crest to unlock the door. You will soon come to some stairs leading up. An awareness of your other weapons' (that are not equipped) gauge is a good way to manipulate the use of your weapons effectively. For now, follow the walkway around to the north then turn east and continue past the branching path to the left to end up at a green locked door.
Hold R1 and keep hitting Square button.
While you probably won't need a map for this short encounter I have included the three areas on the Keep Underground Map in the previous section. The first small room has a Magic Mirror and a ladder that leads up to a loft with Flourite #16.
7.In the keep underground,walk down the hall w/ the long-armed demons.It's at the end of a smaller hall to the right.
Easy.
Each door has each own color (blue, red, and green). You are now outside near the fish pond from earlier. LevelMonstersTreasure The East Area has several branching paths that are unique to Samanosuke and Kaede. The door locks!
Get all 20 Fluorites in the game and beat the game. It's one of those number locks so move the groups in this order: LEFT-RIGHT-LEFT-RIGHT and you will get the, The door on the north requires a Level 2 Orb.
Climb down the ladder and get on the boat to ride out to the building in the lake. This is quicker than doing the 180-spin and lines you up for your next target.
Read the section on the Dark Realm Arena to see if you are ready for this challenge.
Here is a list of weapons and their various upgrades: Your reward for completing this challenge are Flourites #18-20. Head back downstairs then go down the other stairs leading to the dungeon. Kill these creatures then approach the pedestal and fit the Decorated Sword into the socket to lower the stone and reveal the door leading to the East Area.
Kill them and save the soldier and he will give you a Herb and a clue that leads you to the section of broken wall. Put the Decorated Arrow on the pedestal to fool the trap, and the door will unlock as well as the chest.
Your final prize waits for you on Level 20 of the Dark Realm. Move in close for one-hit fatality Now that you have a good camera angle you will need to watch the pattern of fire and time the pull on the chain so you can open the door then run across and enter the room. Make your way down the long Now you can find all fluorites cause the fluorites is now shining at field screen. Head up the stairs.
Sword - the original sword owned by Samanosuke. climb down the ladder inside to reach the room with the Magic Mirror and the Magic Well from before. The well is another access point to the Dark Realm Arena, but that is a mission for Samanosuke. After you complete each level you are offered the choice to continue deeper into the Dark Realm or return to the surface.
This one features four sets of four moveable numbers. Kill these creatures then approach the pedestal and fit the Decorated Sword into the socket to lower the stone and reveal the door leading to the East Area. 13.In the East Area as Samanosuke,it's on the walkway surrounding the bell(left to gap in railing). Save before you enter this place. Flourite 9 Use 'Bishamon Sword' at the beginning
Level 3 (maximum) orb can open all doors with 1, 2, or 3 marbles on it.
Keep going killing all demons that attack.
Take the first branch to the right and enter the east door.
Using the resources and your own specific talents is just part of the challenge.
Defend and power. Cut the rope on the catapult to send it rolling down and killing all but one of the zombies.
Who didn't see that one coming?
Now that you have the Evil Plate you now have access to the Dark Realm Arena. Grab the Herb and Flourite #17 (the final Flourite in the main game) then climb the ladder and locate the Trick Box.
I've included detailed level maps that show all of the locations with items and the various color-coded doors.
UP - Move forward in facing direction You can start with the ones in the main room as you enter. When the room is cleaned out you have your choice of several doors.
Open the cabinet at the end of the hall to get the, At the end of this room is blue sphere. Unique Items - (Alphabetical Order)
When you are ready you can go through the gate. Now continue to the door and fight the Samurai. Slide L & 4 to right cornerMove 5,6,9 to top middle The trick is to switch between the Matchlock and the Shippuu.
You are joined by Kaede; an expert kunoichi (female ninja) who was originally sent to assassinate you. Kouen Orb, which gives you the new Fire attack and the ability to open red magical locks.
Get the Medicine from the chest and head down to the dock where you can get Flourite #14 before getting on the boat. Continue through the next gate and follow the path leading to the roaring waterfall. The section near the triple-locked blue door is heavily guarded with at least one Samurai. Make sure to save some strength for the Bull Ogre who guards this door and watch out for his giant axe that he can throw at you. Open the chest to get the Green Key then exit this room.
Stage 2 - Nothing. Head out the back door and search the body in the SE corner to get the Gear (G). Continue following the path past the well (w). At the beginning, use Soul Absorber when you stand near Fatindros.
My advice is to avoid these creatures and give them a wide berth. Hold R1 and keep hitting Square button. The boy manages to escape when you enter and you will talk with the man who we learn is Kinoshita. Below is a complete list of all these items with basic descriptions of their functions. Just inside the door on the right is a cleverly concealed chest hidden by the screen. This is a very busy place, as monsters will warp in wave after wave. If you are closer to him than the soul sucker you may be able to absorb his energy before it does. It may take two or three strikes to kill them all.
Exit this room and fight more tentacle creatures as you head to the door to the east.
I if it enhances any better in terms of soul-sucking or magic. A fresh archer and zombie are now on the walkway. Learn more, After you beat the monsters, the light pillar will appear and keep going down until you reach the last level. A chest holds the Bishamon Ocarina, a magical flute that will grant you access to the most powerful weapon in the game. Just to the right of the blue door is, Go through the door into the next area, which turns out to be a target range for zombie archers perched on a balcony to the north. As soon as you enter press L1 to block.
Enter the castle, go to the You may want to quickly climb the ladder to the north and kill the archers so they don't shoot you from above. The first time you get there, don't do anything, just said No and he will leave. You can shoot them down with your own arrows. This battle is simply a matter of patience. Deactivate the lock then open the door and enter. After you place the Evil Plate and use the Great Bow and Great Arrow at the stone, you can now enter the Dark Realm. Ignore the bridge and follow the path behind the falls.
Who didn't see that one coming?
climb down the ladder inside to reach the room with the.
When he dies he will leave large amounts of energy and the Arashi Orb. Dark Realm Arena As you enter the next room you sense a trap and shove Kaede through the door just as it slams shut sealing you in a water-tight chamber that begins to fill with...you guessed it - WATER!
Purifier Bell - Dispels evil spirits.
I would also use any magic or power jewels that you or Kaede have collected up to this point and enhance your weapons and maybe turn an Herb into a Medkit. Several of those green-eyed ninja will jump into the area. A chest holds the Bishamon Ocarina, a magical flute that will grant you access to the most powerful weapon in the game.
These upgrades (or enhancements) can only be done at special Magic Mirrors scattered about the levels. Head back to the door where you entered and open the chest to get some Medicine then go to the opposite door and enter the next room. Have Kaede pull the left lever then you can access the chest in the corner with the Holy Armor.
The trick is to stay to one side or the other giving you the most time before the blade returns.
It may take two or three strikes to kill them all.
Watch out for the Samurai - he is very tough and can even grab you by the throat and hold you up choking you for several points of damage. Finally have Kaede go and either pull the next lever or open the door - either action gets you both into the next room. The hall branches off with the left ending at a locked door that you cannot pick. Beating the game, save, start new game and choose Kaede Special the right option.
When you move the green scroll the entire pedestal slides away revealing a door. As you enter the next room you sense a trap and shove Kaede through the door just as it slams shut sealing you in a water-tight chamber that begins to fill with...you guessed it - WATER! 53-Eyed Ninja/Red Undead SamuraiNone
After you complete each level you are offered the choice to continue deeper into the Dark Realm or return to the surface.
The villagers lock you in so you are forced to defend yourself. When you have killed the demons and saved the soldiers they will reward you with a Herb and a Magic Jewel.